Friday, January 20, 2017

Crepuscula


Description: Many stories are told about the mysterious crepuscula. Lost souls... beams of light... guardian spirits... forces of evil or good... 
Nobody can quite say one way or another if there's any truth to the myths. What we know is that these beings are alive and likely intelligent. Often displaying complex movements and intentional interaction with the creatures on Earth, crepuscula could be described as playful at times, shy at others, and always mischievous. Reports of children being led from the woods after getting lost are more frequent and well documented than one might expect of such wives' tales.

Of the few accounts of people attempting to shoot them down (they fly around like eels through the sky) or strike them, the result always ends up being that nothing really hurts them. A sword would go right through their plasma-like bodies. However, if one touches you, you will not be burned. They seem to relish in the sunlight and retreat toward the sun and out of the view of normal eyes.
Classification: Anti
Form Category: Ghostly
SN Code: *00314308001
Length: 2-4 feet
Location found: The sky, most likely during sunny days
Intelligence level: High
Temperament: Playful
Weight: Unknown
Noteable individuals: N/A
Language: communicates with motions
Likes: sunny days
Lifespan: unknown
Strengths: possibly impossible to kill, it is unknown if they can die
Weaknesses: unknown
Dislikes: when people ignore it or do not understand
Reaches adulthood: unknown
Inspired by:  wisps, rays of light
Social order: unknown
Eats: unknown
Reproduces: unknown
Links:
Allies: People
Rivals: unknown
Related to: n/a

Unraveler RPG
Base Hit-Points:
1 +1 per level, but cannot be hurt by any known means
Willpower: 14 Endurance: 1 Paranormality:19 Luck: 12
Armor:
N/A
Unarmed Attack: none Specialty: can flash light, rolled against paranormality, in which it can escape EXP gained for defeat: 11

Loot: unknown
Imaginary points: 1