Sunday, November 30, 2014

Latcher




Description: Much like Chihuahuas and Rottweilers are both dogs, the three variants shown here are all breeds of Latcher. Although they have different sizes and forms, they share traits such as lifespan and social organization, so they will be listed together here.

The Bull Latcher is the largest (and scariest) of the three, and is the featured image at the top of this post.  It has evolved teeth and extended spines. It tends to latch on the biggest creature it can find, usually onto animals the size of whales. The Bull Latcher is about as tall as a human. Bull Latchers are the most aggressive, and if a giant predator is threatening its host, it will detach and attack the predator and then reattach to its host if both have survived.

The Flat Latcher is the mid-sized breed. It is roughly the size of a Labrador and tries to grip onto the unreachable spots of large mammals like giraffes and elephants. Flat Latchers are so named because they are distinctively flat in form, they are extremely flexible--they are able to creep into areas that even the smaller, Dwarf Latchers, are able to get into. They have unique bones that they can pop out to squish into nooks and crannies that they shouldn't otherwise be able to enter.

The Dwarf Latcher is the final breed and the smallest. Although they aren't as intimidating, they are harder to notice being they they are about the size of a goldfish.

All Latchers share a few common traits: They are parasites that burrow into the flesh of their hosts. They have glands in their barbs that secrete juices that nullify pain while they dig in. Latchers will only attach to one host, if that host is killed (by say, a bigger predator), the Latcher will give up and die, never trying to find a new host.

They evolved in an atmosphere with very low gravity, and they are used to swimming through the air instead of water. They do not breathe, but instead extract their needed elements through their hosts. However, in Earth's normal atmosphere, they are most common in oceans, swamps, lakes, and rivers. They can, however, crawl out of the water areas, especially if they a target they want as a host, but they usually prefer the deep. Some Latchers have taken to jumping on the backs of large mammals from trees near water sources.

Mother Latchers sew the eggs directly into the skin on their hosts before detaching and subsequently dying (many of the host creatures end up feeding on the dead bodies of the mothers when they detach). Once born, a Latcher can go weeks without feeding/being on a host, however they will eventually shrivel up and die without the flesh and blood they require.

Classification: Normal
Form Category: Finned
SN Code: 
Bull: 700439400001

Flat:
700437400002
 
Dwarf:
700437400003
Height: 
Bull: 5 feet

Flat:
3 feet
 
Dwarf:
3 inches
Location found: Oceans, rivers, lakes
Intelligence level: Low
Temperament: Cautious/Aggressive
Weight:
Bull: 300 lbs

Flat: 80 lbs
 
Dwarf: 3 ounces
Noteable individuals: n/a
Language: n/a
Likes: blindspots
Lifespan: 3-5 years
Strengths: can spray water or gusts of air to distract foes
Weaknesses: slow moving on land
Dislikes: the sound of golf clubs being swung
Reaches adulthood: after two weeks
Inspired by: n/a
Social order: n/a
Eats: parasitic on larger mammals
Reproduces: only if/when two Latchers happen to be on the same host, Latchers have no gender and can reproduce with any other from their species
Links:
Allies: their hosts
Rivals: predators that threaten their host
Related to: n/a







Unraveler RPG 
Bull Latcher
Base Hit-Points:
30 +5 per level
Willpower: 6
Endurance: 17
Paranormality: 6
Luck: 8
Armor:
N/A
Unarmed Attack: Bite -  4d6 rolled against endurance
Specialty: Spray – can spray either water or air into the face of its foe to make it lose 1d6-3 turns, if this is done, the latcher will flee
EXP gained for defeat: 20

Loot: 2 latcher hooks, latcher blood teeth
Imaginary points: 1
Unraveler RPG 
Flat Latcher
Base Hit-Points:
15 +3 per level
Willpower: 8
Endurance: 14
Paranormality: 7
Luck: 6
Armor:
N/A
Unarmed Attack: Bite -  2d6 rolled against endurance
Specialty: Spray – can spray either water or air into the face of its foe to make it lose 1d6-3 turns, if this is done, the latcher will flee
EXP gained for defeat: 10

Loot: 2 latcher hooks
Imaginary points: 0







Unraveler RPG
Dwarf Latcher
Base Hit-Points:
5 +2 per level
Willpower: 3
Endurance: 10
Paranormality: 11
Luck: 15
Armor:
N/A
Unarmed Attack: Bite -  1d6-3 rolled against luck
Specialty: Spray – can spray either water or air into the face of its foe to make it lose 1d6-3 turns, if this is done, the latcher will flee
EXP gained for defeat: 1

Loot: 1 latcher crunchie snack
Imaginary points: 0