Sunday, November 10, 2013


Description: Capable of breathing both water and air, Kudanites are highly intelligent beings that occupy the nation of Weskernoth. They consider it a challenge to live on the land, and they call those that stick to the seas as savage and uncivilized. They fight against themselves almost as much as they fight other species, however they still find value in trade, money, and creating allies. They have arms like humans, but with tentacles instead of hands.
Classification: Normal
Form Category: Squidlike
SN Code: 400219400001
Height: 6 feet
Location found: Weskernoth naitve, bamboo jungles, underwater coral structures
Intelligence level: High
Temperament: Aggressive
Weight: 480 lbs
Noteable individuals: Palestor, Infurion, Laddros, Chutral, Gemmehen
Language: Common, Crs Nvarl
Likes: battle worthiness, when others arrive early and pay respects
Lifespan: 40 years
Strengths: exoskeleton on arms, body, and head. Glowing eyes for night vision. Can climb almost any walls and breathe both air and water
Weaknesses: Must wet skin at least three times a day
Dislikes: being kept waiting, the smell of creatures that live on land
Reaches adulthood: after two years
Inspired by: sea horses, "kuda" came from the scientific classification
Social order: fully developed society, cities, however, they have no written language
(plural is kudanites, kudakin, or Nites)
Eats: meats of all sorts (especially shellfish and crustaecians), knar'dnl
Reproduces: once a year, underwater
Allies: None
Rivals: N/A
Related to: None

Unraveler RPG
Base Hit-Points:
12 +4 per level
Willpower: 12 Endurance: 5 Paranormality: 1 Luck: 8
Exoskeleton body - AP: 4 +1 per level

Exoskeleton arms - AP: 4 +1 per level

Exoskeleton head - AP: 4 +1 per level

Unarmed Attack: Tentacle grab 1d6 -2 +1 per level

Weapons: Roll vs. Willpower - Range 1 - Coralite Sword - 3d6 +3 per level

Levels Weaponry:

Roll vs. Luck: Range 10 - Gun - 5d6
Specialty: cannot stagger EXP gained for defeat: 5

Loot: Dropbag 2
Imaginary points: 1